Let's check out our battles
Terrace Peaks
Our raid against minimal Bandar PD went great. I'm not going to show the full battlefield since it was just against 1 PD, but suffice it to say we won.
However, Eriu sent in a thug at the same time to presumably seize territory from Bandar Log, and our forces bumped.
My small force of raiders were powerless to hurt the Sidhe Lord.
The thug has excellent defenses with high defense, mistform, galmour, twist of fate, and air shield. He's also decked out in 30 gems of gear, so he's not cheap.
This guy would be very difficult for my chaff to take out. To overcome the vine shield alone the unit has to resist a 12 MR check per round or become entangled and not take any action. They have a chance to break out but that's based on strength. My chaff without support have about 10 MR -- 9 in Bandar Log's territory because of the magic scales -- and they have only 11 strength.
Against an actual army where I can bless some sacred troops -- especially my Lictors -- we would be able to take these guys out since they have high MR and strength. However, these thugs are extremely slippery with high stealth, which makes it extremely difficult to attack them.
If I get into an engagement with Eriu I should consider at least putting some indy priests with my forces along with a few sacreds to buff up their MR with protection and perhaps unholy power.
I'm annoyed because this is the last of my raiders against Bandar Log. Also, Eriu is highly opportunistic and seizing territory aggressively. He also took Giant's Rest from Bandar Log.
I did send an inquiry to Ulm about maybe working together against Eriu, but he sent me a cagey response that he'll see in a few turns after he finishes fighting TC.
Idenhorm
This was a chaotic battle because the Spring Hawks were dropping unpredictably in the battlefield. Initially, they dropped in front of my army and we had trouble hurting them until my sacreds showed up -- thankfully they have magic weapons and could kill them relatively quickly. Still, it took awhile to clean and we racked up a lot of attrition. Still, we were able to win and didn't lose any commanders and only 9 Knights
For our trouble we have the following throne:
I was hoping for a throne with independent mages. However, I am going to claim this immediately along with this throne in Panuonia.
I'm in fairly good position with three thrones in territory I own, and another one right on my border and owned by a neutral. Depending on the makeup of that neutral, I would either have to claim a level 2 or 3 province to win the game. That might be my best option to focus on and try to win this game before the late game because I won't be able to compete due to my lack of research.
To facilitate this I'm sending scouts towards the other thrones to try to figure out who owns what and come up with a plan on which one(s) I'll need to seize.
Cloudcap Spires (fortress)
Bandar Log didn't have anyone here and we took relatively few losses when seizing it. However, it was still scary because our troops had trouble taking out the defenders on the walls because our chaff spearheaded the charge, and they don't do damage very quickly. I've said before that this is a scary situation for MA Ermor because if the battle goes too long we'll auto-route and all my mindless undead will disintegrate. The way to resolve that is to use higher quality troops, but that risks those troops if there are a lot of enemies in the fortress, so it's a tough balancing act.
There was nothing interesting in the fortress, e.g., independent mages, sites, etc., which is a bummer. It's very strange that Bandar Log hasn't had a single site in any of his territory, which implies he wasn't searching.
For the first time in a awhile we have no attacks planned this turn. However, we are reinforcing our southern flank a bit in preparation for an all-out assault on Bandar Log:
Here were our events this turn:
This was a great turn for events. 2 sites, 10 death gems, 8 astral pearls, and a skull mentor! I give the skull mentor to one of my new druids in Shade Forest and set her to research.
Between our site searching and events here are all the sites we found this month:
If I hold on to Dubros we'll be generating 7 blood slaves a turn after I claim the Inner Throne. That works out quite well with my blood 8 pretender. I'm not going to be a blood power or anything, but it's going to open up options down the road.
We also had a worldwide event:
For our national event that book icon is now gone:
I thought I did everything right, but I must have missed something. I did move the original Dusk Elder out to search -- maybe that was it?
The Dusk Elder we found didn't have any earth or air. Ugh.
We summon an Arch Bishop this turn.