Sunday, April 9, 2023

Dark Castle: Turn 17

 


No events or battles. That's unusual.

I noticed that Phaecacia took a province from Marignon in the White Waste:


I'd love to double-team Marignon and knock him out of the war. I can tell that he wants to destroy me, and is not responsive on the diplomatic front. I sent a feeler to the Phaecacian player asking if there's anything behind his attack and if there's anything we can do to help each other out.

My diplomatic efforts are actually beginning to bear some frut, I've been having conversations with T'ien C'hi and Ulm and trying to make a deal, but it's difficult because we all have different priorities, and I'm dealing with incomplete information, which makes it hard to know who to trust. 

I feel like I'm less of a threat to T'ien C'hi so I can probably trust him, but I'm less sure about Ulm since I'm a bigger threat to him. They both also gave me contradictory information about something (which I'm not going to be specific about), which raises red flags for me.

I feel like Marignon is my logical first target, who I feel could be especially problematic for me in the later game. He's also shown some weakness earlier, and since it appears he's being attacked by Phaeacia, it almost feels like a no-brainer.  Also, I heard that he was trying to form a coalition against me or at least was heavily involved, so he definitely needs to die.

After I decided this and submitted my turn, the Phaecacian player confirmed that he is at war with Marignon and didn't seem to have any issues with me joining in on the beat-down, so that just reinforces my decision.

For our attacks this turn I sent Grave Giggler to attack the Cerulean Sea. 



I also order my force in Panuonia to attack Marignon



I see a lone architect in this province, which means Marignon is likely building a fortress. I would love to be a pain in the ass and disrupt his plans. He probably has a lot of PD, but I think it might be worth a quick raid. 

I also begin to form an army in Silverham, which will have 11 Lictors, 16 knights, and approximately 150 chaff. I don't feel like it's big enough to take down Maignon, but I think I can make life very difficult for him -- especially if I'm streaming in reinforcements every turn. 

For our construction efforts we build a temple in Obocte. For our recruitment we hire a priest, two more scouts, and summon 9 more Lictors. I probably won't mention recruiting Lictors again in the future because that's something I will always be doing unless I say otherwise.



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