Let's see how our battles went this turn:
Deep Forest
Bandar Log caught our raiding force with the bulk of his army and smushed us under the feet of his elephants. I was a little worried Bandar Log would catch my raiding force, but my force was expendable chaff and easily replaced.
Delca
Our raiding force in Delca had considerably more success only losing 6 soulless against minimal PD. We've used up the last of our soulless in this raiding force, and I thought I would never utter these words but I think I need more soulless in this army. I still think they suck buy they do soak up hits, which is handy.
Cloudcap Spires
We stomped on Bandar Log's defensive force, but it was mostly PD (20 worth) and a small squad of conventional forces led by a Guru. They didn't have a chance and our losses were fairly light.
It was good to see our force in action because the Lictors were set to attack immediately, and most of the rest of my forces were set to fire. This meant the Lictors, who are fairly fast at 15 movement with unholy power and swiftness, charged in front of our main host.
If this was a stronger defensive force they would be heavily exposed so I'll make sure to adjust the formation so this doesn't happen again.
Oh oh. There was a special battle in Karene, which means assassination.
Berthold, a priest, got jumped by a ghost who drained his life away. It's unfortunate, but I can't assign bodyguards to all my priests. Occupational hazard.
I was surprised how well Phaeacia's army did here. His force had been whittled down over the past several turns, but he still only took light losses against quite a bit of PD, which includes crossbow men. Phaeacia did cast air shield on some of his back units and a few volleys were directed in the rear of his formation, so this might have mitigated some of his damage.
This is good news for me since it now means that Marignon is bottled up and likely won't attack me. I do hope Eriu tries to attack Marignon's capitol as well.
I'll have 28 Lictors, 24 Knights, and 355 chaff. I'm expecting the Spring Hawks to hit my back lines, so I'm putting a lot of my sacreds right on top of my commanders to protect them and to use their magic weapons to mitigate ethereal.
Storming fortresses is always tricky -- especially for MA Ermor, where I can risk losing a large number of my undead if I'm not careful due to the battlefield timer.